
Here’s the masterpost of all Mass Effect 4 news and rumours we have so far! This post will be updated as we get more news and stuff. Remember to take every information that’s not been confirmed by Bioware with a grain of salt. Enjoy!
- Bioware started working on the next Mass Effect late 2012.
- October 2013, Bioware said “Mass Effect 4 may not relate to Shepard storyline or characters in any way.”
- December 2013, Aaryn Flynn said ME4 is “ambitious. beautiful. fresh but recognizable. and fun!"
- Bioware had a secret fan panel at PAX Prime. Here’s the post about it. Now here’s the interesting about this, a lot of the information given here actually matches with a lot of stuff Bioware revealed about ME4 recently. Definitely worth checking out.
Rumours from that post: Fans were asked what N7 means to them. Two new races shown, one very skinny, the other ‘golem-like’. Asari, salarian, krogan and human shown in Frostbite Engine. Like humans having different facial structure from each other, they want to do that with other races as well. Multiple land vehicles. Customisation. The focus is characters, story and exploration.
- Studio manager Yanick Roy said they were ”somewhere in the midde? :-)“ of development in April 2014.
- June 2014, at E3, Bioware teases Mass Effect 4 with a teaser trailer. Everyone’s already crying upon hearing the first notes of the Galaxy Map music anyway. Bioware talks about the important role of discovery in the game, the armour shown in the teaser has the N7 logo on it, also there is a krogan. And rocks.
- July 2014, ”stop calling the next Mass Effect 'Mass Effect 4’“. No, I say, calling this post Mass Effect 4 News Masterpost.
- August 2014, Casey Hudson left Bioware. Here’s a link of Bioware saying Casey Hudson left Bioware.
- Bioware had a panel at Comic Con 2014 titled 'Charting a Course: Developing the Next Mass Effect. Here’s the video of the panel.
Important stuff from there if you don’t wanna watch the whole thing:
- At the panel, Bioware showed the first picture of the ME4 protagonist, who is indeed human. (Probably no other playable races?) They also said that the hero has "something to do with N7”. And as they were talking about the design of the armour, they hinted at the armour being specifically designed for 'exploration’, including a 'glass helmet’ to look around easily.
- Senior artist Noel Lukasewich also mentioned that there will be armour customisation, including snap-on equipment and changing the colour of the lights… etc etc.
- Mako is back. Yay. It’s a fast, agile Mako this time. Different than what we’ve seen before. There is also no canon on it. It’s meant to be a quick 'get to point A to point B’ sort of vehicle. They showed some gameplay footage with it too. And Mako customisation is something that might be happening too.
- “We are building a game about exploring places.”
- “It’s not called Mass Effect 4, damn it!” Noel Lukasewich says and proceeds to not telling us what it is actually called.
- There will be “aliens and whatnot” in our team. Also new species as well. And there will be romance~*:・゚✧
- They are working on some cool stuff for the casual outfit of the character, saying that it will be better than ME3 ones.
- Will characters from previous games make a cameo in ME4? “The theme is we wanna create new experiences for the player but we still want to be able to bring in elements of what you know and love about the previous trilogy. And that might include certain characters, it might not. Certain scenarios… Things like that.”, they said. So, we don’t know yet.
- Here are the dev team leads for Mass Effect 4. Lead writer is Chris Schlerf, who was also the lead writer of Halo 4.
- November 2014, N7 Day, Bioware makes a livestream on twitch with ME4 devs. And release new concept art for ME4. They confirm two new alien races, talk about how important exploration is and that they will be providing the best tools to the player to make that experience enjoyable.
- Bioware says that the main protagonist is someone 'becoming a hero’ and they are 'skilled and capable’ but they don’t have that 'legendary’ status Shepard has. In that same dev team lead post Mac Walters says “With Shepard, you arrived on the scene as a hero, and you were called forward from there. For the next Mass Effect, however, we’ve been looking at more of a hero’s journey: how you become a legend and what it takes to get there.”
- 'Industry insider’ Shinobi602 says that Mass Effect 4 will be at E3 2015, and release date will be 2016. Bioware didn’t say anything about a release date so far, but many sources are hinting at a reveal at E3 2015.
- Aaryn Flynn confirms on NeoGAF that Mass Effect 4 will be available to next gen consoles only, unlike DAI. So, PC, Xbox One and PS4 only, folks. Fun fact: There were rumours of ME4 being Xbox One exclusive. It’s a complete lie.
- From the same post, he mentioned that Mass Effect won’t be 'DA:I in space’ or use the same template.
- Mass Effect 4 is going to be massive in size, even bigger than DA:I. The game’s actual title is said to be finalized as well. Before the release of DA:I, there were 50 devs working on ME4. That number now quadrupled with the release of DA:I, many devs from the DA:I team joining ME4’s development.
- ME4 is probably going to have multiplayer. Or some sort of online thing like that. Considering the success of ME3 multiplayer and the fact that DAI also has one, it’s very likely.
- Chris Wynn pretty much confirms ME4 multiplayer on twitter. Also claims that single player will be MASSIVE and multiplayer won’t take away from that experience.
- Mass Effect 4 to feature emotionally believeable characters and photorealistic graphics. In their job listing Bioware said they were looking for a Senior Cinematic Animator who can create emotionally gripping cinematics and make either ’photorealistic’ or ’stylized’ looking characters interact in a realistic and believable fashion.
- Software Engineer Kevin Plitzko wrote on his (now private) LinkedIn profile that he is working on Mass Effect 4, and that the game will be released on October 2016. He also claims that a cinematic teaser will be shown at E3 2015.
- Chris Wynn teases Mass Effect 4 for E3, also Bioware dev Jonathan Warner pretty much says ME4 has a great story.
- Senior Producer at Bioware, Jonathan Warner says we don’t need to worry about previous saves from the trilogy itself and that the next ME will be a great place to jump into the series. Also Mike Gamble might share some new info soon.
- First behind the scenes look of a mo cap set of the next Mass Effect! Cinematic director Ken Thain posted a picture from the motion capture session going on in Vancouver. Exciting stuff.
- According to Chris Wynn, the amount of detail in the characters is insane.
- MAJOR INFORMATION LEAK. Or we think so. OKAY SO once more
Neogaf did it again and some HUGE ME4 info has been leaked through
“online surveys”, apparently. Here’s the link if you wanna read
the whole thing, if not i wrote a tl;dr version down there with the
important stuff. Though please take all these with a pinch of salt
because these were not confirmed (nor denied) by Bioware yet.
Some narrative stuff:
- The story is set in the
Andromeda Galaxy, following (?) the events of the Mass Effect
trilogy.Explore hundreds of
solar systems four times the size of Mass Effect 3.
- The new
protagonist is a “Pathfinder”, combat trained but un-tested,
searching a new home for humanity.
- Two new races, “Khet”
and “Remnants”. Khet are not friendly, Remnants are a species who
left lots of ancient technology and vaults all over the galaxy.
- 7 squadmates, you can
increase their loyalty by doing missions related to them. A Krogan,
Drack and a biotic called Cora are mentioned in the post. You can
take two of them with you on missions.
- This whole thing:Dialogue:
“Meaningful
choices”. Deeper control over responses, such as interrupting
conversation. Action based choices are physical choices to shape the
course of conversation, such as pulling out a weapon and forcing them
to open a door instead of attempting to do so purely via
conversation.
Exploration/Customisation stuff:
- Discover
100s of solar systems. Go fly, land on planets, go to Mako, do
everything without any loading screens???? Holy shit.
- Customisable
Mako. Make it pink.
- I
guess colonisation is a huge part of this game and we can now make
colonies on planets. We can also choose which kind of colony we want.
Recon and Mining Settlements are the two mentioned in the post and
will provide bonuses depending on which one you chose.
- We
can customise the skill trees and weapons/gear of our squaddies à la
DAI.
- Crafting
better equipment with alien technology! Jetpacks and shit!
Mission
Types and Multiplayer:
- Raids? Reminds me a bit of Destiny for obvious
reasons. Go in there, trigger alarms, fight everything, find powerful
artifacts. This has another mode that’s more difficult apparently.
Nice.
- Fighting
waves of enemies in the Khet outposts.Strikes
with AI controlled hired merc teams, who return back with loot in
real time. DAI style. But you can spend money on them and improve
their skills to send them on more dangerous missions.
- Strikes
with friends. You can complete these missions manually with
your friends, co-op stuff. More friends, better the loot but higher
the difficulty.
- Horde
mode from ME3 is back, four players against waves of enemies with
objectives to complete.
- Ken Thain shares another picture from the mo-cap session.
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